Wz.55 Striga - Submachine Gun specs
MW4 Wz.55 Striga: published submachine gun unlock, base ammunition, weapon levels and attachment details, with official source caveats.
Wz.55 Striga at a glance
Wz.55 Striga is one of Activision’s 5 launch submachine gun entries. The official roster contains 33 weapons: 24 Primary Weapons, eight Secondary Weapons and one Melee Weapon. That total excludes Tactical and Lethal equipment, older cosmetic labels and duplicate Blueprint variants. This record uses the October 19 launch article, checked October 26, rather than treating earlier Beta cards as the current specification. Striga is described as a mobile 9x18mm SMG with subsonic rounds that hide enemy skulls. Rampage provides akimbo use and blocks Optic, Stock and Underbarrel attachments. The single base magazine figure does not publish a combined two-weapon ammunition count.
Specifications
Published launch figures from Activision, checked 2026-11-11. Not stated denotes an absent figure, never zero.
| Field | Published value |
|---|---|
| Class | Submachine Gun |
| Player unlock (table when present) | Level 18 |
| Available Criteria (individual block) | Unlocked at Player Level 21. |
| Weapon levels | 60 |
| Rounds (base) | 25 |
| Reserve ammo | 75 |
| Fire Rate (source unit) | 651 RPM |
| Attachment Types | Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Ammunition |
| Apex Attachment | WZ.55 Striga Rampage |
In-game description
Fast, lethal, and easy to handle, this 9x18mm SMG delivers best-in-class mobility and recoil control with significant stopping power and a low rate of fire. Subsonic rounds hide enemy skulls on kills.
The publisher’s description above explains the intended role of Wz.55 Striga. It should be read alongside its own numeric block: 60 weapon levels, 25 base rounds, 75 reserve rounds and 651 RPM. These are published fields, not measurements made by this wiki. Descriptive terms about power, stability or speed do not establish a damage table, a time-to-kill result or a tested advantage against a particular opponent. The configuration and mode still matter when interpreting such claims.
How it fits the class
X-58 Nyx provides a same-class reference: its launch block lists 40 rounds, 120 in reserve and 800 RPM. Wz.55 Striga lists 25 rounds and 75 in reserve. Compare these base configurations before adding an Apex or a capacity attachment. A larger ammunition count describes ammunition available before replenishment; it does not establish more kills, a faster reload or better handling. Other class members are linked below so this comparison remains part of the complete roster.
Ammo and supply
The official launch reserve for Wz.55 Striga is 75 rounds, separate from the 25 loaded rounds. Reserve is ammunition outside the current magazine or feed, not a magazine attachment to add to its capacity. This entry does not infer a pickup amount, resupply interval or shared ammunition pool from a cartridge name. In DMZ, access and replenishment depend on the deployment and FOB systems; the article’s launch reserve field does not locate a specific ammunition cache or promise the same inventory after looting.
Magazine options
The launch block supplies 25 base rounds for Wz.55 Striga. Its attachment categories are listed separately below, and the article does not enumerate every magazine capacity or reload duration. Do not add a chambered round to the published figure or import an extended magazine from an older game. Any Apex description that explicitly changes the feed or capacity describes a different configured weapon. Keep the original base count visible so a later build comparison can distinguish the source specification from the selected attachment setup.
Gunsmith attachment slots
The published categories for Wz.55 Striga are Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Ammunition. Its Apex is WZ.55 Striga Rampage. A paired-frame conversion that outfits the Wz.55 Striga for akimbo use, doubling its close-quarters output while keeping the platform’s natural agility. Control takes discipline, but its speed and volume are unmatched. Blocks Optic, Stock, and Underbarrel Attachments. Apex Attachments are equipped separately and do not consume an ordinary attachment slot, but the source may explicitly block individual categories for a conversion. Read those restrictions before planning a combination. Weapon progression unlocks shared attachments for compatible weapons, while Weapon Prestige relocks attachments on the weapon being Prestiged. The Gunsmith reference explains that progression context.
October 28, 2026 tuning changes
Infinity Ward published these figures in the first MW4 weapon tuning pass, dated October 28, 2026. The full pass covers fifteen weapons and is collected on the weapon tuning page.
| Stat | Pre | Post | Change |
|---|---|---|---|
| Max Damage Range | 440 | 470 | +7% |
| Mid Damage Range 1 | 825 | 840 | +2% |
| Left Lower Arm Damage Multiplier | 0.95 | 1 | +5% |
| Left Upper Arm Damage Multiplier | 0.95 | 1 | +5% |
| Left Hand Damage Multiplier | 0.95 | 1 | +5% |
| Right Lower Arm Damage Multiplier | 0.95 | 1 | +5% |
| Right Upper Arm Damage Multiplier | 0.95 | 1 | +5% |
| Right Hand Damage Multiplier | 0.95 | 1 | +5% |
What is not measured yet
Infinity Ward states that Multiplayer and DMZ have bespoke tuning. Record the mode, patch date and exact configuration when measuring damage, recoil, effective range or time to kill; published cyclic rate alone cannot supply those results. The October 23-25 patch notes distinguish implemented fixes from proposed future tuning.
How to unlock it
Wz.55 Striga’s Main Player Levels unlock table lists Player Level 18. The same article’s individual Available Criteria block instead says Player Level 21. Both values are preserved here because the official source conflicts; confirm the current requirement in the in-game Progression menu before planning around either number. Create-a-Class opens at Player Level 4. In DMZ, unlocked weapons can be purchased through the FOB Gunsmith with sufficient DMZ Cash; looting, Weapon Manuals and the FOB Vendor provide other acquisition routes described by Activision. A cosmetic Blueprint name is a separate entitlement, rather than a replacement for these base progression rules.
Other entries in this class
X-58 Nyx / ISO Nightshade / VEL 46 / PPSh-41
Sources
Activision launch roster and weapon details - reviewed 2026-11-11.
Browse this wiki
Weapon database · Weapons overview · Gunsmith · Equipment · Customization
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