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Operators

MW4 Operators: All 33 launch unlocks

The full 33-Operator MW4 launch roster, with Activision faction labels and access criteria from Campaign, DMZ, Multiplayer and edition packs.

10/16/2026 MW4 Wiki Team Last updated: 10/26/2026 6min read

Who are the 33 launch Operators?

The Activision launch article publishes 33 Operators, each with a faction and access entry, for Multiplayer and DMZ. Every row below comes from that roster, checked October 23, 2026. A named Operator is distinct from a cosmetic skin or a campaign-only character.

OperatorPublisher factionAccess or unlock criterion
Min-HeeSouth Korean Quick Reaction ForceAvailable Immediately
CTSFOSouth Korean Quick Reaction ForceAvailable Immediately
Mil-Sim KSK ArcticSouth Korean Quick Reaction ForceAvailable Immediately
UCTFSouth Korean Quick Reaction ForceAvailable Immediately
Army SF AirborneSouth Korean Quick Reaction ForceAvailable Immediately
Hunter KillerSouth Korean Quick Reaction ForceVia Modern Warfare 4 Digital Standard or Vault Edition Pre-Order
GhostSouth Korean Quick Reaction ForceVia Modern Warfare 4 Vault Edition
BlixSouth Korean Quick Reaction ForceVia Modern Warfare 4 Vault Edition
ValeriaValeria’s Strike CellVia Modern Warfare 4 Vault Edition
PriceSouth Korean Quick Reaction ForceVia Modern Warfare 4 Vault Edition
SASSouth Korean Quick Reaction ForceVia Modern Warfare 4 Vault Edition
South Korean SFSouth Korean Quick Reaction ForceVia Modern Warfare 4 Vault Edition
COM FSTSouth Korean Quick Reaction ForceVia Modern Warfare 4 Vault Edition
KSK AmphibiousSouth Korean Quick Reaction ForceVia Modern Warfare 4 Vault Edition
ChoSouth Korean Quick Reaction ForceCampaign: Complete “Mayhem” Mission
DallasShadow CompanyCampaign: Complete “Hired Gun” Mission
LucaValeria’s Strike CellCampaign: Complete “Traffic” Mission
Oh-JiValeria’s Strike CellCampaign: Complete “Assassins” Mission
KalSouth Korean Quick Reaction ForceCampaign: Complete “Defection” Mission
DunnJSOFCampaign: Complete “Counter Attack” Mission
WestJSOFCampaign: Complete “Losing Ground” Mission
ParkSouth Korean Quick Reaction ForceCampaign: Complete “Decapitation” Mission
ReeceShadow CompanyDMZ: Reach DMZ Player Level 4
CoffeyJSOFDMZ: Reach DMZ Player Level 9
SimoneShadow CompanyDMZ: Reach DMZ Player Level 15
HectorValeria’s Strike CellDMZ: Reach DMZ Player Level 19
BlackwellJSOFMultiplayer: Get 3 Operator kills without dying 10 times
JaeSouth Korean Quick Reaction ForceMultiplayer: Get 50 Operator Hipfire kills
VelikanShadow CompanyMultiplayer: Get 15 Operator Double Kills or better
ValenValeria’s Strike CellMultiplayer: Get 20 Operator Longshot kills
ZimoSouth Korean Quick Reaction ForceMultiplayer: Get 50 Operator Headshot kills
KyleSouth Korean Quick Reaction ForceVia the Call of Duty Endowment Valor Pack; pack listing names the Operator Valor and its skin Relentless (see below)
Ju KwonSouth Korean Quick Reaction ForceClassified by Activision; criterion not published

Which Operator and skin come with the Valor Pack?

The launch roster labels its Endowment entry Kyle, unlocked via the Call of Duty Endowment Valor Pack. The official Valor product page instead names the included Valor Operator and Relentless Operator Skin. These are the publisher’s respective roster and product labels; the sources do not identify another independently unlockable base Operator in this pack. Relentless is explicitly a skin. We retain the published 33-Operator launch table rather than counting those product labels as two extra launch Operators.

The pack was developed with U.S. Marine Corps veteran Kyle Carpenter. It costs $19.99 USD, with 100% of Activision’s net proceeds going to the Call of Duty Endowment. It is available in Multiplayer and DMZ at launch, and in Warzone with Season 1. The full Valor contents list the three Blueprints, cosmetics and both one-hour XP tokens. Steam’s pack listing verifies the twelve-item list and price, checked October 26, 2026.

Eligible U.S. service members and veterans can check the limited USAA giveaway; supplies and eligibility restrictions apply, and XNow verification is required.

How should you read the unlocks?

Immediate access, mission rewards, DMZ Player Levels, Multiplayer challenges and purchased packs are separate routes. A DMZ Player Level is not the same field as a Multiplayer weapon level. A purchase requirement is not a challenge that can be completed in a match. The table preserves those distinctions instead of presenting all entries as free progression rewards.

Hunter Killer’s entry records the pre-order entitlement as Activision published it; this page does not imply that buying after release grants a historical pre-order offer. Vault Edition entries likewise state the publisher’s named access route, rather than a new purchase recommendation. See the edition breakdown for that context.

Ju Kwon is included in the announced total, but Activision marks the requirement classified. There is no public unlock criterion in that entry, so this wiki does not supply one. The named roster can be complete while a particular access field remains unpublished.

What do the faction labels mean here?

The source groups entries under South Korean Quick Reaction Force, Valeria’s Strike Cell, Shadow Company, JSOF. These are the launch roster’s labels. For example, it places the national Mil-Sim entries under South Korean Quick Reaction Force; this table does not silently substitute their real-world national units for that game faction.

The factions reference and military units page provide broader context, but campaign affiliations and Multiplayer roster labels are different records. The old mixed list of playable characters and DMZ enemies has been replaced with the actual published playable roster.

Do Operators have published active and passive kits?

This launch roster publishes identity, faction and access. It does not publish the old page’s assumed active ability, passive ability, cooldown or per-Operator studio assignment. Those claims are removed. The Operator guide explains the supported relationship between a character, a skin and an individual loadout.

The perks and killstreaks page records those separately selectable systems. Neither a costume nor an unlock challenge establishes a damage, recoil or time-to-kill modifier.

Sources

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